AI Insights · Timothy · October 2021
Top 5 Shoot'em Up Games in Slovakia, Q3 2021
An overview of the top-performing Shoot'em Up games in Slovakia for Q3 2021, highlighting their weekly downloads, revenue, and active user trends.
Throughout the third quarter of 2021, the top 5 Shoot'em Up games in Slovakia showed varied performance metrics across downloads, revenue, and active users. Here’s a closer look at how each game fared according to data from Sensor Tower.
1945 - Airplane shooting game
The game saw consistent growth in weekly revenue, starting with $121 at the end of June and peaking at $518 by the end of September. Weekly downloads were strong, beginning at 753 and reaching a high of 3.9K in early August before gradually declining to 1.9K by the end of the quarter. Active users followed a similar trend, starting at 3.8K and peaking at 10K in mid-July, before decreasing to 6.7K by the end of September.
Archero
Archero experienced significant revenue growth, rising from $435 at the end of June to $1.0K in mid-September, before settling at $657 by the end of the quarter. Downloads fluctuated, beginning at 281 and peaking at 626 in early September. Active users remained relatively stable, averaging around 5.5K to 6.3K throughout the quarter.
Galaxy Attack: Space Shooter
This game saw modest revenue growth, starting at $379 at the end of June and reaching $403 by the end of September. Weekly downloads were stable, beginning at 201 and peaking at 509 in mid-September. Active users increased steadily from 1.3K at the end of June to 2.3K by mid-September, maintaining this level until the quarter's end.
Zombero: Hero Shooter
Zombero had a varied revenue trend, starting at $56 and peaking at $133 in mid-September, but saw a significant drop to $16 by the end of the month. Downloads surged from 39 at the end of June to a high of 1.3K in late August, before dropping to 75 by the end of September. Active users followed a similar pattern, increasing from 58 in late June to a high of 1.5K in early September, before decreasing to 271 by the end of the quarter.
Squad Alpha - Action Shooting
Squad Alpha, which launched in mid-July, had a modest revenue performance, peaking at $68 in late July and ending the quarter at $8. Downloads started strong with 1.6K in mid-July, but declined to 40 by the end of September. Active users showed a decreasing trend from 1.3K in mid-July to 201 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.